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Jürgen Miersch
Jürgen Miersch
3D art / level art / lighting
Berlin, Germany

Summary

Full time 3D artist and working for video game companies.
I like to create new worlds.

Skills

Lighting3D ModelingEnvironment ModelingUV MappingLevel Art

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Modo
Modo
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Blender
Blender
Jira
Jira

Productions

    • Video Game
      Catch Me!
    • Year
      2022
    • Role
      2D Level Art, Lighting
    • Company
      ByteRockers' Games
    • Video Game
      Gelly Break Deluxe
    • Year
      2021
    • Role
      Level Lighting
    • Company
      ByteRockers' Games
    • Video Game
      Insurmountable
    • Year
      2021
    • Role
      3D Art, Level Art
    • Company
      ByteRockers' Games
    • Video Game
      Gravity Lane 981
    • Year
      2020
    • Role
      3D Art, Level Art, Lighting
    • Company
      ByteRockers' Games
    • Video Game
      Wanted Killer VR
    • Year
      2018
    • Role
      3D Art, Level Art, Lighting
    • Company
      Playsnak
    • Video Game
      Shaman Spirit Hunter
    • Year
      2018
    • Role
      3D Art, Level Art, Lighting
    • Company
      Playsnak
    • Video Game
      Hero Defense
    • Year
      2016
    • Role
      3D Art, Level Art, Lighting
    • Company
      Happy Tuesday

Experience

  • 3D Artist at ByteRockers' Games
    Berlin, Germany
    November 2019 - Present

  • 3D Artist at Playsnak GmbH
    Berlin, Germany
    July 2017 - July 2019

  • 3D Artist at Happy Tuesday
    Berlin, Germany
    April 2014 - June 2017

  • 2D/3D Artist at Newtracks
    Berlin, Germany
    September 2012 - October 2013